Many MMORPGs allow players to be able to kill each other under certain circumstances e.g. pvp areas. Although this allows the players to be more competitive and enjoy killing each other and stealing each others loot it does have disadvantages.
MMORPGs with high risk PK/PVP
MMORPGs like Eudemons online, Runescape and Conquer online will cause the player to lose their loot if they die by another player given that the player is in a pvp/pk area. The good thing about this is that this makes the game really competitive and players spend large amounts of time on getting better at pk/pvp.
MMORPGs with low/none risk PK/PVP
These include MMORPGs such as WoW, Flyff and many others. PK in these MMORPGs wont cause you to lose your items, it is still competitive though as in WOW you obtain more rewards if your team wins therefore this is a good atlernitive to high risk MMORPGs although people tend to get bored of pvp/pking in MMORPGs like this.
MMORPGs with no PK/PVP
These include MMORPGs such as tales runner, Pngya, Fantasy Tennis etc.. These include absolutely no pvp/pk therefore there is less violence in the game and less people insulting and abusing each other. Although these MMORPGs don't appeal to everyone especially not the more hardcore MMORPG players, these MMORPGs are more suited for casual players.
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